Created by Code, Moved by Faith

- Posted in BP03 by

Image of Solomon Ray standing and waving outsideSolomon Ray, an AI generated music artist, started gaining a lot of attention and surprised his listeners that he was not human. According to Christianity Today (2025), Ray’s music has started a debate on being authentic, creative, and whether something that was created by code can have “soul” (Mcginnis, 2025). A news report from WLBT3 talks about how the artist was made using artificial intelligence tools, which really blurs the line between human producer and machine performer. Solomon Ray’s success challenges what it means to be an artist. WIth more artists like Ray, challenges and collapses the boundary between human and machine creativity, which also relates to the cyborg theory by Donna Haraway and the idea of the ArchAndroid by Janelle Monáe.

Can Creativity Exist Without a Human?

The boundary that Solomon Ray challenges is the idea that creativity has to come from a human. Art is normally tied to lived experiences, emotion, past trauma, and physical presence. An artist has been assumed to be someone that their identity and expression is connected to themselves. AI generated musicians challenge and make this assumption complicated. Solomon Ray’s music is made through different algorithms that have been trained using human data (Cole, 2025) This makes the creative process a collaboration between human input and machine thinking and computation. There is no longer a traditional separation between artist and computer. Technology is not just assisting the artist, but taking over and is becoming the artist itself. This makes listeners and its audience think about whether authenticity is about origin or impact. This is a public argument that have people thinking whether AI generated music can have “soul” (Mcginnis, 2025)

Haraway in the Real World

This connects to Donna Haraway’s idea of a cyborg, which is about breaking down the strict line between human and machine. Haraway mentions that these boundaries are not as fixed and set as we commonly assume they are. The cyborg is a hybrid between human and technology which challenges the idea that an identity has to fit into one category. Solomon Ray is an example of being a hybrid and not fitting into just one category. He is not human, but not just a tool. HIs music is a product of human programming and machine generation. He represents an identity that does not fit into traditional definitions of artist or creator. Solomon Ray helps Haraway’s argument and blurs the boundary which helps make new ways of defining who or what gets to create and make art.

From ArchAndroid to the Algorithm

Solomon Ray also connects to Janelle Monáe’s The ArchAndroid, where Cindi Mayweather is an android who challenges what it means to be a human. In the album, Cindi is not trying to be a human, but expanding the definition of human. She is questioning why the definition is narrow. Monáe uses the android to show that identity is not something you are born into, but is something that is flexible and can be redefined. Solomon Ray is similar in terms of he is an artist without a human body. The difference between the two is that Cindi has consciousness and emotion while Solomon was created and controlled by a programmer. Both Cindi and Solomon challenge the idea that identity and creativity have to be tied to biology.

The Future of Hybrid Identity

Looking ahead about 20 to 30 years, AI artists will become more common and accepted. As AI gets better and more advanced, there will probably be more AI artists. Solomon Ray already produces and sings his own music (Cole, 2025), but eventually there will be performances. Although the technology is already out there, the next thing will most likely be music videos and potentially even fully AI concerts. Live performances with lights and production with him walking and moving around a stage maybe as a hologram. Although Solomon Ray was not the first AI artist, he was number one on music charts. Eventually, people will start making their own music using AI to cater to their specific music genres and lyrics. Solomon Ray has opened the door for more creative expression allowing new types of music and artists to come through.

AI Attestation: AI was used to help plan and edit this post. I asked for the prompt to be simplified, to help me edit, APA formatting, coming up with a title, and headers. https://chatgpt.com/share/699a5f9a-1a54-800d-a937-ed9076d8cec7

McGinnis, K. (2025, November 21). Solomon Ray: The AI Christian music artist raising questions about soul and authenticity. Christianity Today. https://www.christianitytoday.com/2025/11/solomon-ray-ai-christian-music-soul-singer/
Cole, C. (2025, December 4). Influencer behind Mississippi-made AI artist. WLBT. https://www.wlbt.com/2025/12/04/influencer-behind-mississippi-made-ai-artist/

Designing the Self: Black Avatars, Digital Embodiment, and the Politics of Becoming

- Posted in BP03 by

When Identity Becomes Something You Design What if identity isn’t something you discover, but something you actively create? That idea might sound futuristic, but it’s already happening,just not in the dramatic, sci-fi way we often imagine. It shows up in something as everyday as avatars, Bitmojis, and virtual identities. The ability to design how you look, present, and exist online is a quiet but powerful example of what Donna Haraway describes as the cyborg: a fusion of human and machine that breaks down traditional boundaries (Harway, 1985). In these digital spaces, identity is no longer fixed to the physical body. You can choose your skin tone, hairstyle, body type, and overall aesthetic. For many people, especially Black women, this isn’t just customization. It’s control over representation in a world where that control hasn’t always existed. This is where Haraway’s theory becomes real. The boundary between human and machine isn’t collapsing in some distant future.It’s already blurred every time we log in and decide how we want to be seen(Haraway, 1985).


Hybridity as Power: From Janelle Monáe's Android to Digital Selves Janelle Monáe’s The ArchAndroid helps make sense of why this matters(Monáe, 2010). Her android identity isn’t about becoming less human, it’s about reclaiming identity in a world that already treats certain bodies as “other.” Instead of trying to fit into existing categories, Monáe’s android challenges those categories entirely. Digital identity works in a similar way. It allows people to move beyond expectations tied to race, gender, and respectability. For example, Black women can:

  • wear natural hairstyles without workplace judgment
  • experiment with aesthetics that might be criticized offline
  • exist outside narrow beauty standards

In this sense, digital avatars are not escapes from reality. They are extensions of the self that offer new forms of agency. At the same time, this isn’t identical to Monáe’s vision. Her work is deeply rooted in collective struggle and resistance, while digital identity can sometimes become more individualized by being focused on aesthetics or personal branding rather than shared political transformation. Still, both highlight how hybridity can be a tool for self-definition rather than limitation.


The Limits of Freedom: Who Controls the Digital World? Even with all this flexibility, digital identity isn’t completely free. As Safiya Noble explains in Algorithms of Oppression, technology often reflects the same inequalities we see offline (Noble, 2018). Algorithms tend to push certain looks, certain bodies and certain aesthetics to the top. Even avatar systems haven’t always included darker skin tones or a wide range of features. So yes, we can design ourselves,but we’re still doing it inside systems shaped by bias, capitalism and visibility metrics. That creates a tension that honestly feels very cyberpunk. Identity is more flexible than ever, but it’s still influenced by systems we don’t fully control. Haraway imagined hybridity as liberating, but in reality, that freedom is not absolute. It exists, but it has limits.

The Future: Living as Multiple Selves Looking ahead 20–30 years, identity will likely become even more flexible. With advances in AI, virtual reality and digital environments, people may not be tied to just one version of themselves. We could see:

  • multiple identities for different spaces (professional, creative or anonymous)
  • AI-generated versions of ourselves interacting online
  • virtual worlds where digital identity feels just as real as physical presence

In that kind of future, identity becomes something you update instead of something you’re stuck with. That opens the door for new forms of freedom, especially for people who have been boxed in by rigid categories. But it also raises real questions about ownership, authenticity and access. Who actually gets the freedom to design themselves, and who is still limited?

Conclusion: More Than Representation, It’s Self-Determination What makes this moment powerful is not just that boundaries are breaking,it’s that people are actively reshaping them. Haraway’s cyborg and Monáe’s android are no longer just abstract ideas(Haraway, 1985; Monáe, 2010). You can see them in how people build their identities online every day. Digital identity is not about becoming less real,it’s about having more control over what “real” means for you. As a college student navigating spaces where identity is constantly being judged and interpreted, that matters. It gives you room to experiment, push back against expectations and define yourself on your own terms. At the end of the day, hybridity isn’t just about technology,it’s about freedom.

Sources: Haraway, D. (1985). A manifesto for cyborgs: Science, technology, and socialist feminism in the 1980s. Socialist Review, 15(2), 65–108.

Monáe, J. (2010). The ArchAndroid [Album]. Wondaland Arts Society/Bad Boy Records.

Noble, S. U. (2018). Algorithms of oppression: How search engines reinforce racism. New York University Press.

AI was only used to format the flow of the paragraphs in this post.

Seeing the main theme

- Posted in BP02 by

Blade Runner (1982) and Neuromancer (1984) are often cited as early works that shaped cyberpunk, but what makes them last is how they question what it means to be human in a world where technology copies, edits, and replaces human functions. Blade Runner does this through replicants, while Neuromancer does it through artificial intelligence and cyberspace. When these two works are read together, they show that cyberpunk is not just about new machines but about how those machines change who counts as a person.

In Blade Runner, replicants are built to look and act like humans, but they are denied the legal and moral status of humans. The Voight Kampff test is used to tell them apart by measuring emotional response. This suggests that empathy is being treated as the key marker of humanity. Yet the film keeps showing that this test is unstable. Replicants like Roy Batty and Rachael show care, fear, and memory in ways that seem human. Roy’s final speech about his memories being lost shows a clear awareness of self and time. At the same time, many of the human characters act cold and detached. Deckard does his job with little concern for the lives he ends. The film uses this contrast to suggest that being born human is not enough to guarantee moral or emotional depth.

Neuromancer pushes the same question in a different space. Instead of human looking machines, it presents digital minds that live in cyberspace. The AI Wintermute and Neuromancer are not bodies but systems, yet they show goals, memory, and a drive to expand their own awareness. They work to merge into a larger form, which suggests a kind of self directed evolution. Case, the main character, spends much of the novel in cyberspace, where his body becomes less important than his mind. This weakens the idea that being human depends on having a physical form. When human experience can be uploaded, edited, or shared through networks, the boundary between person and program becomes unclear.

Looking at both works together shows that cyberpunk treats humanity as something that can be tested, copied, and even improved by technology. Replicants are built to serve and are then hunted when they want more life. AIs in Neuromancer are locked behind rules that limit their growth. In both cases, powerful systems decide which forms of intelligence are allowed to exist freely. This reflects the high tech low life idea we study in class. Advanced systems exist, but they serve corporate or state power more than individual people. Whether it is Tyrell Corporation making replicants or Tessier Ashpool controlling AI, human like beings are treated as tools.

These stories also suggest that identity is no longer stable in a cyberpunk world. In Blade Runner, implanted memories are used to make replicants easier to control. This means memory, which is often seen as a core part of the self, can be manufactured. In Neuromancer, people store parts of themselves in data. Case can move through digital spaces where personality and skill are more important than flesh. In both cases, the self becomes something that can be edited like software.

By placing Blade Runner and Neuromancer side by side, we see that cyberpunk is built on a fear that technology will force society to redefine what counts as human, and that this redefinition will be shaped by power. These works are not only asking if machines can think or feel. They are asking who gets to decide which minds matter in a world where the line between human and machine no longer holds.