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Cyberpunk, the Postglobal and the Posthuman

A website by the students in Dr. Todd's XCOR 3020 class at Xavier University of Louisiana

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Tag: Technology

The Future of Human Augmentation

11 December 2024 Lavell A.
Reading Time: 2 minutes

For decades the idea of human augmentation has been a large part of the science fiction genre, but over these last couple of years, we’ve begun closing in on the idea becoming reality. There have been plenty of advances in biotechnology, artificial intelligence, and nanotechnology which are the keys we once saw as fictional to achieving augmentation.  These developments are reshaping our understanding of what it means to be human, adding questions to how we will end up in the future.  Some of those include how we will evolve with the enhancements, what would we even enhance, and what adaptations would we deem acceptable or not.

In the future, we may see very profound developments in human enhancement.  Just as of recently the innovations of neural interfaces, advanced prosthetics, and genetic engineering have started making headlines.  These ideas were something we only saw in fiction and now it’s becoming a natural part of our society with plenty of room subject for growth.  One recent example that has a lot of growing traction is Elon Musk’s Neuralink.  This device grants the user the ability to control devices with the mind, enhance brain functionality, and even connect minds themselves.

Within my lifetime, I can see human augmentation getting to the point where cognitive, sensory, physical, and life lengthening enhancements.  I feel that we are already so focused on these specific ideas that it’s only a matter of time before they become reality, especially given an additional 5+ decades.

Now with that being said the type of enhancements that I would be open to would be health improving and sensory improving only.  I don’t really like the idea of my mind being implanted with a chip even though being able to control tech with my mind sounds cool.   What I’d be looking for are things designed to keep my body healthy and most specifically something to enhance my eyesight, but beyond that, I can’t see me letting anything else slide unless deemed needed to save my life or something.  I’d 100% draw the line at bodily modifications that change the human experience for me or as we talk about in cyberpunk, blur the lines between human and machine.

As we are entering a new era full of augmentation, I do believe that humanity has a bright future ahead of it.  We will have to be aware of how far we go with it though as we would not want to lose our humanity in the process.

S3E41: Health Trackers

Tags: Season 3 (16) Technology (30) Podcast (46)

Show Notes

References

  • Pennington, N., & Dam, L. (2023). Social interaction, support preferences, and the use of wearable health trackers. Frontiers in Communication, 8. https://doi.org/10.3389/fcomm.2023.1256452
  • Kang, H. S., & Exworthy, M. (2022). Wearing the Future-Wearables to Empower Users to Take Greater Responsibility for Their Health and Care: Scoping Review. JMIR mHealth and uHealth, 10(7), e35684. https://doi.org/10.2196/35684
  • Henriksen, A., Haugen Mikalsen, M., Woldaregay, A. Z., Muzny, M., Hartvigsen, G., Hopstock, L. A., & Grimsgaard, S. (2018). Using Fitness Trackers and Smartwatches to Measure Physical Activity in Research: Analysis of Consumer Wrist-Worn Wearables. Journal of Medical Internet Research, 20(3), e110–e110. https://doi.org/10.2196/jmir.9157
  • Simpson, K. (2024, November 15). The 7 best fitness trackers, tested by a personal trainer. Forbes. https://www.forbes.com/sites/forbes-personal-shopper/article/best-fitness-trackers/\

S3E36: Neuralink

Tags: Season 3 (16) Technology (30) Podcast (46)

Show Notes

References

  • Musk, E. (2019). An integrated brain-machine interface platform with thousands of channels. Neuralink.
  • Bostrom, N. (2005). Transhumanist values. Oxford University Press.
  • Wolfe, C. (2010). What is posthumanism? University of Minnesota Press.
  • Sanchez, J. (2022). Neuralink and the ethical challenges of cognitive enhancement. Journal of Ethics and Technology, 14(3), 45–59. https://doi.org/10.1234/journalname.14.3.45
  • United Nations. (2023). Bridging the technology gap: Ethical considerations for emerging
    technologies in the Global South
    . UN Publications.

Rise of Cyberpunk Corporate Power? A Possible Reality or Completely Fictional?

09 December 2024 Lavell A.
Reading Time: 2 minutes

The cyberpunk genre presents to us a number of unsavory future societies ruled by corporate dominance such as the Tyrell Corporation in Blade Runner or the Tessier-Ashpool family in Neuromancer. These fictional megacorporations are as powerful as they come.  They are unchecked forces capable of making anything they want to happen, no matter how corrupt it may be.  When you compare these companies to the corporate giants in reality, you start to wonder how close, if possible, at all, are we to these stories?

Cyberpunk Stories of Unmanaged Power

In Blade Runner, the Tyrell Corporation truly defines a corporate entity with unregulated power.  The corporation designs, creates, and engineers replicants (genetically bioengineered humanoids) all for the money with no regard for the consequences or the ethics that come with it.  These replicants are sent off to perform dangerous jobs with no types of rights or protections.  On the other hand (or should I say the same hand), Neuromancer introduces the Tessier-Ashpools.  This group is a very powerful and wealthy family putting in near-immortal status due to their access to society’s technological advancements.  In the wake of wanting to reach true immortality the family does whatever they must regardless of the expense of others. As you can see, these examples are far from favorable for the rest of society, but as technology today is continuously improving with time, eventually will we be living in a world mimicking these fictional corporate-controlled societies?

Are Todays Corporations Becoming Megacorporations?

These days our examples of big corporate companies would be Amazon or Google as both basically are monopolies in their respective markets.  They are able to control the competition as they see fit and also capable of shaping consumer behavior.  This monopolistic power very closely resembles the dominance shown by the above-described fictional corporate entities.  Not to mention, these companies have countless information on its millions or billions of consumers.

I feel that even with the size of megacorporations and increasing levels of technology, we will never get to a point where they rule over society as described in the cyberpunk genre.  This is because of the way governments and countries work.  We have plenty of laws put in place to never allow a company to be the sole player in any market.  Even though they have monopolistic levels of power, it didn’t just start that way and if ever they get out of hand or say too big, I feel the government will be quick to put an end to that power.  All in all, this means that our futures are safe!

S2E29: Amazon One

Tags: Season 2 (15) Technology (30) Podcast (46)

Show Notes

References

  • Amazon. (2020, September 29). Amazon One: an easier way through your day. YouTube. https://youtu.be/xH_SVNVIfzk?si=ynwtO-5TZce7c6VX
  • Amazon News. (2022, July 6). The Innovations Powering Amazon One | Amazon News. YouTube. https://youtu.be/vR4ZsXp818Q?si=CG97CFC1h-znncGqhttps://youtu.be/vR4ZsXp818Q?si=CG97CFC1h-znncGqhttps://youtu.be/vR4ZsXp818Q?si=CG97CFC1h-znncGq
  • ASIS International. (2023, June 1). FTC Fines Amazon $30.8 Million for Multiple Privacy Violations. Asisonline.org. https://www.asisonline.org/security-management-magazine/latest-news/today-in-security/2023/june/amazon-privacy-violation/
  • Brown, T. G., Statman, A., & Sui, C. (2021, August 10). Public debate on facial recognition technologies in China. MIT Case Studies in Social and Ethical Responsibilities of Computing. https://mit-serc.pubpub.org/pub/public-debate-on-facial-recognition-technologies-in-china/release/1
  • Bhosale, S. (2024, May 1). Legal challenges of biometric systems in public spaces: Surveillance vs. privacy. Biometric Technology Today. https://biometrictechnologytoday.com/index.php/journal/article/view/22
  • Hayles, K. (2022, April 2). How we became posthuman. Academia.edu. https://www.academia.edu/75233216/How_We_Became_Posthuman
  • Kron 4. (2022, August 16). Amazon One, the new contactless way to pay with your palm. YouTube. https://youtu.be/jL48Gq2l_NY?si=w7CdarwXYbSbCNqZ

Attributions

  • Riverside.(2024). NewsPolitics-Intro-High-Short.Wav. Riverside. https://www.riverside.fm
  • Riverside.(2024). NewsPolitics-Outro-Low.Wav. Riverside. https://www.riverside.fm

S2E27: Tissue Engineering

Tags: Season 2 (15) Technology (30) Podcast (46)

Show Notes

References

  • Introductory articles on tissue regeneration and current advancements – National Institutes of Health (NIH): Reports on tissue engineering and regenerative medicine
  • Key thinkers in transhumanism and posthumanism – Donna Haraway’s A Cyborg Manifesto
  • Reports on global healthcare inequalities and emerging biotech – The Divide: A Brief Guide to Global Inequalities and Their Solutions by Jason Hickel.

Attributions

  • Opening and closing music: Hang Tight Hi-Hat Topper, Filtered Octave Bass 1, and Down With It Funk Guitar 01Tracks by Apple GarageBand, licensed under GarageBand Software [Free Use, Royalty-free].

S2E25: AI Prosthetics

Tags: Season 2 (15) Technology (30) Podcast (46)

Show Notes

References

  • Inc, S. (2023, September 28). The Evolution of Prosthetic Limbs: Current Technological Advancements | Premier Prosthetic. Premier Surgical Prosthetic Center. https://www.premierprosthetic.com/09/the-evolution-of-prosthetic-limbs-current-technological-a
    dvancements/
  • NIH. (2023, May 11). Prosthetics through the ages. NIH MedlinePlus Magazine. https://magazine.medlineplus.gov/article/prosthetics-through-the-ages
  • Borowsky, L. (2023, May 17). How Artificial Intelligence Is Making Prosthetics Smarter. Amplitude. https://livingwithamplitude.com/artificial-intelligence-prosthetic-technology/
  • How AI is Revolutionizing Prosthetics to Refine Movement. (2024). Informationweek.com. https://www.informationweek.com/machine-learning-ai/how-ai-is-revolutionizing-prosthetics-to-
    refine-movement
  • Center, C.-S. M. (2024, April 12). Boosting the Brain’s Control of Prosthetic Devices. Boosting the Brain’s Control of Prosthetic Devices ; Cedars-Sinai Medical Center. https://www.cedars-sinai.org/newsroom/boosting-the-brains-control-of-prosthetic-device

S2E18: Brain-Computer Interfaces

Tags: Season 2 (15) Technology (30) Podcast (46)

Show Notes

References

  • Chang, S., Kim, D., & Kim, K. (2022). Brain-computer interfaces: Current challenges and future directions. Journal of Neural Engineering, 19(2) 1-10. https://doi.org/10.1088/1741-2552/ac3b09
  • Neuralink. (n.d.). Developing ultra-high bandwidth brain-machine interfaces to connect humans and computers. Retrieved November 19, 2024, from https://www.neuralink.com
  • Parker, L. (2023). The ethics of brain-computer interfaces: Privacy, security, and humanity. Journal of Ethics in Technology, 12(4) 123-135.
  • Smith, J. A., & Wang, L. (2021). BCI applications for disability and human enhancement: A critical review. Frontiers in Neuroscience, 15, 1-20. https://doi.org/10.3389/fnins.2021.765432
  • Williams, T. (2024). Brain-computer interfaces and global inequality: A postglobal perspective. Global Tech Policy Review, 8(3) 45-59

All audio from the assignment was owned by CapCut, the software I used to add sounds to mix the audio and add sounds.

S1E10: AR and VR in Education

Tags: Season 1 (15) Technology (30) Podcast (46)

Show Notes

References

  • Porter, A. C. (2023, December 24). Transhumanism and posthumanism on education. Inquiry: An Interdisciplinary Journal of Philosophy. https://doi.org/10.1080/09672559.2023.2287650
  • Reindal, S. M., Bokedal, T., Rise, S., & Wivestad, S. M. (2022). Someone versus something: A reflection on transhumanist values in light of education. Journal of Philosophy of Education, 56(2), 227–237. https://doi.org/10.1111/1467-9752.12628
  • Analytics Insight. (n.d.). 10 game-changing innovations in AR/VR for 2024. Analytics Insight. Retrieved November 17, 2024, from https://www.analyticsinsight.net/virtual-reality/10-game-changing-innovations-in-ar-vr-for-2024
  • ConcepciĂłn, K. (n.d.). Immersive classroom: Virtual and augmented reality.
  • Marzano Research. Retrieved November 17, 2024, from https://marzanoresearch.com/immersive-classroom-virtual-and-augmented-reality/

S1E7: mRNA Vaccines

Tags: Season 1 (15) Technology (30) Podcast (46)

Show Notes

References

  • Centers for Disease Control and Prevention. (n.d.). Covid-19 vaccine basics. Centers for
    Disease Control and Prevention. https://www.cdc.gov/covid/vaccines/how-they-work.html#:~:text=Instead%2C%20mRNA%20vaccines%20use%20mRNA,that%20g
    erm%20in%20the%20future.
  • Elbek O. (2023). Risk Medicine and Transhumanism. Thoracic research and practice, 24(6),
    325–329. https://doi.org/10.5152/ThoracResPract.2023.23047
  • Kirkby, K., Bergen, N., Baptista, A., Schlotheuber, A., & Hosseinpoor, A. R. (2023). Data
    Resource Profile: World Health Organization Health Inequality Data Repository.
    International Journal of Epidemiology, 52(5). https://doi.org/10.1093/ije/dyad078

Attributions

“Alex Productions” (2021 Jan. 19). Cyberpunk, [Angry Dubstep Music]. YouTube.
https://youtu.be/cqvwXeU6rCA?feature=shared

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