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Cyberpunk, the Postglobal and the Posthuman

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Tag: neuromancer

The Question of Humanity

27 November 2024 Lavell A.
Reading Time: 2 minutes

            The movie Blade Runner (1982) and book Neuromancer (1984) are highly renowned for their foundational impact on the cyberpunk genre.  Both of them tackle the idea of what it means to be human and question the boundaries between humans and technology.  Blade Runner focuses on what it means to be human through its depiction of replicants, while Neuromancer explores similar themes through its characters’ interactions with artificial intelligences and cyberspace.

            Starting with Bladerunner, there are these man-made beings called replicants that are indistinguishable from humans but are treated as nothing more than tools.  The whole idea of the film is to answer whether or not the replicants could be considered human based off of their actions.  For example, Roy Batty (the film’s ‘antagonist’), shows that he has emotions, real, deep human ones at that, when he was in the face of death.  With his dying breath he said, “All those moments will be lost in time, like tears in rain.”  This statement was used to reflect that the replicants’ struggle to be recognized as sentient beings will continue on.  This moment makes the viewer question what makes a being truly human.

            Neuromancer basically tackles these same questions, but instead of what resembles an android, is replaced by cyberspace and artificial intelligences.  The main character, Case, is a washed-up hacker who was hired to monitor and navigate the digital world.  In his journey, he came across an AI named Wintermute who is one half of its counterpart Neuromancer.  Wintermute’s goal is to merge with Neuromancer to become unified with the counterpart to achieve “wholeness”.  This desire is resemblant to that of humanity as Wintermute shows signs of wanting to achieve a greater form of consciousness.  This in turn, makes both the reader and Case question if an entity born of code can reach the status of humanity.

Blade Runner and the Corporate Future: A Vision Becoming Reality?

27 November 2024 Jaylyn J.
Reading Time: 2 minutes

Blade Runner hit the big screen in 1982, it offered a dystopian glimpse of the future, complete with towering corporate skyscrapers and a cityscape dominated by neon and perpetual rain. This world is the Tyrell Corporation, a creature responsible for manufacturing the genetically engineered replicants. The company’s slogan, “More human than human,” encapsulates its eerie fusion of power and ambition. But as we take stock of our contemporary world, the big question looms: Are today’s corporations inching toward the Tyrell blueprint? Or is Blade Runner a hyperbolic critique that can never be fully realized?

First, consider the Tyrell Corporation itself. It’s a monopoly of staggering proportions, wielding influence over life and technology. In our world, we see echoes of Tyrell in real-life tech conglomerates. Companies like Amazon, Google, and Meta possess an astonishing level of control over information, commerce, and communication. The development of generative AI, facial recognition, and advancements in biotechnology are increasingly blurring the lines between human and machine, mirroring Tyrell’s world of near-human replicants. For instance, Boston Dynamics’ lifelike robots or Neuralink’s brain-machine interface experiments are striking reminders of Tyrell’s once-fictional vision.

But does this mean we are truly headed toward a Blade Runner reality? Let’s think about the concern.

On one hand, the growing privatization of what were once considered public domains—such as space travel, with Elon Musk’s SpaceX and Jeff Bezos’ Blue Origin—suggests that these tech giants are expanding in ways previously unimaginable. The consolidation of data and wealth grants these corporations influence comparable to that of small nations. And yet, the dystopian setting of Blade Runner serves as a hyperbolic warning rather than a direct prediction. Tyrell’s world is exaggerated to jolt us into self-awareness, to make us wary of unchecked corporate power.

Still, in our time, there are significant safeguards—government regulations, whistleblower protections, and an increasingly vocal global citizenship—that work to reduce monopolistic abuse. These checks aren’t fail-proof. Climate change, for example, reveals the tension between corporate profit and environmental responsibility. Think of how companies market eco-friendly practices, sometimes more for PR than genuine impact, echoing the superficial gloss of Tyrell’s “advanced” society.

Ultimately, Blade Runner serves as a thought experiment rather than a clear map to the future. Yet, as corporations continue to shape our world, the film’s themes remind us to remain vigilant and reflective. If nothing else, the story tells us that progress without accountability can indeed become a dystopian nightmare—and that’s a lesson we shouldn’t dismiss lightly.

This post is a response to a challenge set, as a result of Task 2, by Frank Polster, a fellow course participant on Stephen Downes’ MOOC, E-Learning 3.0. https://jennymackness.wordpress.com/2018/11/09/e-learning-3-0-the-human-versus-the-machine/

The Cyberpunk World We Live In

27 November 2024 Rudy W.
Reading Time: 2 minutes

The Blade Runner, Neuromancer, and Machinehood demonstrated the power of corporate entities and their pervasive nature. The Neuromancer in particular, highlighted the influence of powerful families such as the Tessier-Ashpool family corporation, which controlled individuals and resources. The family lived on a space station in which they created an alternate reality for themselves by isolating from the rest of society, embodying the roles of corporate aristocrats. The Tessier-Ashpool family used their wealth, power, and influence to create a ruling class for themselves in which they were able to live under a neo-feudal order. This order represented the relationship between God and the people on Earth, in this instance, the Tessier-Ashpool took on the role of a god-like figure, who of which had access to everyone’s personal data and surveillance. 

One of the main themes in the Neuromancer was the unregulated use of artificial intelligence. The Tessier-Ashpool family created Wintermute and Nueromancer, two highly advanced AI beings to act as servants. They exploited AI for personal gain and experimented with the idea of immortality by using cryogenic preservation to withstand the passage of time and extend their lives beyond natural limitations. Because of this, the family used time and death as luxury and a resource that could be managed. 

I believe that corporations are headed are headed in this direction however, they are not as extreme. Major technological corporations such as Amazon, Google, and Meta, have been questioned for their privacy and surveillance policies and data leaks for users which violate individual autonomies for all who use these platforms. Elon Musk, the founder of Tesla Motors and SpaceX recently purchased Twitter, now known as X. He has been able to utilize this platform to spread the far right agenda by incorporating it into the algorithm which makes it almost inescapable for users. While this isn’t to the same degree of the Tessier-Ashpool family, allowing corporations to have this great of an influence on society has proven to be detrimental if there aren’t any external forces to intervene.

The Tyrell Effect

27 November 2024 Sydney V.
Reading Time: 2 minutes
THIS IMAGE WAS CREATED USING CHATGPT ON 4 NOV 2024.https://chatgpt.com/c/67285877-1508-8012-b4e6-357ffc99cb8b

Works within the cyberpunk genre integrate corporations in their plots to criticize the concentration of wealth in their dystopian societies. Cyberpunk works such as Blade Runner, Neuromancer, and Machinehood describe how corporations with unchecked power can determine the fate of society. The power that these corporations have over the people as it is depicted in these works is terrifying and leads us to consider if our world is heading in this direction. Pondering on this idea, I hypothesize that our world will head in this direction and is a very possible future for us.

In Blade Runner, the Tyrell Corporation had a strong grip on society with the implementation of its replicants technology which were similar to humans but instead had a limited life span. Its control over the replicants went way beyond the control of a piece of technology; it turned into controlling life vs. death since they determined when the replicants had to die. Similarly, Neuromancer depicted the Tessier-Ashpool family which acted as royalty over the technological advancements in their society. Their control over AI affected the ideas of humanity and autonomy. These same ideas were also seen in Machinehood in which the pill funders exerted control over society by making people dependent on pills to survive. All three of these works are excellent examples of what society is like when corporations take over not just the items commonly used in society but also the fundamental rights that make humans human.

THIS IMAGE WAS CREATED USING CHATGPT ON 4 NOV 2024. https://chatgpt.com/c/67285877-1508-8012-b4e6-357ffc99cb8b

Beyond the fictional works examined in this course, these beginnings of these same ideas can be seen in our society today. The major tech companies today like Meta, Amazon, and Apple have major influences on our society. For example, Meta is able to collect personal data from its users and use this data to display advertisements that appeal to the users. This can be scary since we have no idea the full scope of what they do with our data.

Although these examples are scary and concerning in regards to the future of our society, I believe our society is pretty far from this being our reality. Our current governments have some control over these corporations, even though the corporations in some cases work in conjunction with the government. However, as corporations continue to become more and more powerful, this concern may become our reality because the issues of the corporations who have the concentrated power will be made the issues of society. This means that the issues of the general public will be disregarded for the wishes of the people in power.

Image from Blade runner of flying car next to a building with a digital board displaying woman's face

“Did It First” The Parallels Between Blade Runner and Neuromancer

10 October 2024 Zakiyah M.
Reading Time: 2 minutes

One defining feature that is seen throughout the cyberpunk genre is the dystopian city filled with skyscrapers and neon lights. This is juxtaposed with societal collapse, which can only be assumed to be a result of the technological advancements of the time. The movie Blade Runner (1982) directed by Ridley Scott was one of the first recognized cyberpunk films and paved the way for media of the same genre that came after it. One piece of media that followed this film was Neuromancer which was published by William Gibson two years after the release of Blade Runner. Neuromancer is a notable book because it also served as a heavy influence for the cyberpunk genre. The creativity of technological inventions seen within the book caused a shift in science fiction, paving the way for what cyberpunk is today. In both of these pieces of media, we also see a theme common within the cyberpunk genre, “high tech, low life”. In Blade Runner, technological advancements of the city are displayed throughout the skyline (bright building lights and electronic billboards) as well as in the presence of replicants which were human like androids that were originally created to be slaves to the human population. Within the film we see characters like Deckard eating in crowded food stations surrounded by televisions that barely work and the replicants living in rundown abandoned buildings. These same key aspects of the “high tech, low life” theme in the cyberpunk genre are presented within Neuromancer as well. In the book, characters within the story have been technologically enhanced, some having artificial limbs and even vision. Gibson also describes areas like Chiba city which have the bright lights and holograms on buildings throughout the city, which are primary element of cities in the cyberpunk genre. Additionally, within the book there are places like Night City which is more like the “slums” on the outskirts of Chiba City. Crime is prevalent in this area as people try to sell and distribute what they can to survive. It is clear that Blade Runner had some influence on the writing of Neuromancer due to similarities content in which the cities with bright lights and many technological advancements led to the downfall of society. However, these notable elements in those two pieces of work paved the way and continued a movement for the establishment of the cyberpunk genre and the many pieces of media that came after.

The Dystopian Cityscapes

10 October 2024 Luci S.
Reading Time: 2 minutes
Blade Runner 1982

In cyberpunk stories, cities are more than just settings; they play a vital role, almost like characters themselves. Blade Runner (1982) and Neuromancer (1984) are perfect examples of this, both representing sprawling, dystopian cities characterized by neon lights, towering skyscrapers, and a blend of high-tech and low-life elements. These cityscapes offer a clear view of a future where new technology exists alongside social decline.

In Blade Runner, the city Los Angeles is shown as a dark, rainy city full of neon signs. Director Ridley Scott imagines a future with tall skyscrapers, flying cars, and huge digital ads in the sky. However, the streets below are filled with problems like homelessness, overcrowding, and pollution. The contrast between the bright lights above and the dirty, shadowy streets below shows how technology has made social inequality worse, not better. The constant rain and darkness give the city a feeling of hopelessness, making survival a daily struggle. The city is a giant machine. Scott used images of factories and industry to create a vision of the future city, reflecting concerns about the impact of post-industrial society.

Canadian novelist William Gibson by Wesley Merritt

Similarly, Neuromancer shows a future where cities are huge and messy. Chiba City, the main place in the novel, is described as a confusing and chaotic area. Chiba is known for its focus on implants, nerve-splicing, and micro bionics. The sky looks dark and gray, and the city is filled with bright ads, high-tech clinics, and black-market shops. In this city, advanced technology is mixed with crime and poverty, creating a mix of excitement and danger. The streets are full of hackers, mercenaries, and street fighters, all trying to find their place in this world. The city’s unique atmosphere comes from the sharp contrast between its advanced technology and harsh living conditions, highlighting the conflict between progress and hardship.

Blade Runner and Neuromancer show the conflict between new technology and human beings. The cities are not just perfect or completely broken but are a mix of progress and decay. These urban settings reveal how life in the future can be full of both high tech and tough realities, where dreams can quickly come true or fall apart.

Beyond Flesh and Blood: Blade Runner and Neuromancer’s Provocative Take on Humanity

10 October 2024 Jayla R.
Reading Time: 2 minutes

Cyberpunk classics Blade Runner (1982) and Neuromancer (1984) explore the nuanced interaction between technology and people, eliciting important points on what it means to be human. These stories investigate the nature of mankind from different angles: Blade Runner examines the creation and existential crises of replicants, while Neuromancer analyzes the relationships between people and artificial intelligence in cyberspace. When taken as a whole, they offer a thorough examination of identity, self-awareness, and human nature in a world characterized by technology. 

In Neuromancer, Gibson’s utilization of cyberspace and AI as reflections of humanity helps to challenge how the reader understands what it means to be human. The cyberspace is basically the internet if there was a way to enter the internet. Gibson specifically mentions that the cyberspace is a “consensual hallucination that felt and looked like a physical space but actually was a computer-generated construct representing abstract data.” So it is essentially a place where human identities are both created and destroyed. Concerning AI, Case, the novel’s protagonist, gets involved with two central AI’s named Wintermute and Neuromancer. These AI’s signify how complex the explorations of artificial awareness are. They have the ability to manipulate humans and influence their behavior and decisions just like an actual human being, but they are restricted when it comes to functioning, so this challenges what the reader defines as identity.

Blade Runner’s entire plot surrounds replicants and the quest to kill those that remain on Earth. These replicants are humanoids who are capable of facing identity struggles similar to those of a human being. Roy Batty, a combat model replicant, encapsulates these struggles. His dying words detail how he has experiences and thoughts that will be gone once he’s dead. He says, “All those moments will be lost in time, like tears in rain,” displaying his heartbreaking awareness that gives him a longing to leave something behind to be remembered for.  The replicant Rachel as well is also key to this point because she also has an identity crisis when it is revealed that her memories aren’t real. 

Blade Runner and Neuromancer both provide insightful analyses of human nature while offering an engrossing investigation of what it means to be human in a time when technology is constantly redefining the limits of existence. While Neuromancer addresses similar topics through its depiction of artificial intelligence and the virtual world, Blade Runner uses the struggle of replicants to challenge fundamental aspects of human identity. Because these worlds can evoke profound philosophical issues about our place in a technologically advanced society and the nature of our own identities, they will always be relevant.

The Founding Fathers of the Cyberpunk Genre: Exploring the Related Themes of Blade Runner & Neuromancer

10 September 202410 October 2024 Jenna L.
Reading Time: 3 minutes
This image has an empty alt attribute; its file name is HD-wallpaper-neon-city-cyberpunk-night-vivid-649x1024.jpeg
A beautiful yet ominous cyberpunk neon city

If Blade Runner (1982) is considered the quintessential cyberpunk film, then Neuromancer by William Gibson is the quintessential cyberpunk novel! In the reigns of the cyberpunk genre, these two works illustrate the ways in which the use of futuristic gadgets, the creation of artificial intelligence(AI) and complex characters juxtaposed with social dystopia not only define the cyberpunk genre but grapple with profound questions about the nature of what it truly means to be human. 


Blade Runner (1982) and Neuromancer both seemingly focus on the similar theme of what it means to be human. In Blade Runner, the use of Replicants, human-like artificial beings created to serve for slave labor in a variety of roles, are used as a vessel for the film to explore what it truly means to be human. The replicants in the film grapple with the dilemma of trying to figure out their own sense of identity and autonomy. An example of this being how one of the replicants, Roy Batty, the leader of a renegade replicant group that hijacked a shuttle and traveled to Earth, sought out trying to extend his lifespan beyond the replicant four year limit. Batty’s quest for a longer life symbolizes a deeper search for his purpose and showcases self-determination, which is a human trait even though he’s an artificial being. What ultimately drives the point home is toward the ending of the film as Batty is about to die, Batty’s final monologue where he reflects on his own experiences and mortality, serves as an evoking moment that blurs the line between human and artificial life. 

Meanwhile in William Gibson’s Neuromancer, the use of (AI) and cyberspace are the central elements that explore what it means to be human. For starters, the two AIs twins, Wintermute and Neuromancer, are used to interrogate the theme of identity and consciousness as it relates to being human. In the novel, Wintermute’s goal is to merge with Neuromancer to become a super AI. Wintermute is like a human brain lobe with the ability to have great thought, but has very limited function. However, if merged with Neuromancer, would be a very powerful AI. In pursuit of the goal, Wintermute turns to calculating tactics resulting in the manipulation of events and people, such as manipulating Case’s thoughts and using vessels to communicate. An example being, communicating through Case’s memories by taking on the likeness of those in them. This raises questions about the nature of AI consciousness and how far the AI would go to reach its goal. Gibson depicting Wintermute’s strong pursuit to merge with Neuromancer shows the idea that AIs could possess the same complex desires and ambitions similar to actual human beings. Now, as it pertains to cyberspace also known as “The Matrix,” it serves as an arbitrary representation of the relationships between data systems and humanity. It’s in a way what someone would call a, “consensual hallucination” that showcases a somewhat symbolic view of data and its pathways, functioning as an extended “electronic” human nervous system. To ad onto that, Case’s fusion into cyberspace changes his sense of self and reality, depicting how digital environments can ultimately reshape human identity. 

To wrap up this analysis, both Blade Runner (1982) and William Gibson’s Neuromancer are quintessential to the cyberpunk genre and explore the theme of what it really means to be human. This is done through the innovative depictions of artificial beings and advanced technology while simultaneously taking the time to expand on the critical reflections of the crossing of power and personal identity as it ties into an ever rapidly yet evolving dystopian world. Blade Runner provides visuals to express this using the idea of replicants, while Neuromancer delves into the implications of AI and the subconscious fight of the human identity as it intersects with technology. Together, these two works are the key holders to the creation of the cyberpunk genre! 

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