When Corporations Replace God

Cyberpunk as a genre is deeply concerned with the consequences of unchecked corporate power, particularly when advanced technology is concentrated in the hands of corporations rather than communities. Two timeless works, Blade Runner and Neuromancer, present futures where powerful, amoral corporations dominate artificial intelligence and erode individual freedom. When examined together, these works reveal cyberpunk’s central fear: that unchecked corporate capitalism will redefine life itself as a commodity, stripping human beings of their rights and privileges. Ultimately, the real fear isn’t technology itself, but who controls it.

The Tyrell Pyramid Is a Throne

In both Blade Runner and Neuromancer, corporations function with the highest authority, outranking government, law, and ethics. This is illustrated through the Tyrell Corporation, which does not merely produce products, but instead manufactures life. Eldon Tyrell designs replicants with predetermined lifespans, playing both creator and destroyer. Tyrell positions himself as a godlike figure, with a pyramid headquarters meant to assume divine authority without ethical accountability. This is a deliberate corporate control mechanism to ensure obedience and prevent autonomy within its products.

Similarly, in Neuromancer, William Gibson indicates that corporate families wield power beyond government or public oversight. As Gibson asserts, the Tessier-Ashpool family controls orbital space stations, cryogenic immortality, and advanced artificial intelligence, all while remaining legally untouchable. As Doe points out, cyberpunk corporations do not need to justify their actions; they exist outside normal human constraints because profit itself becomes justification. Together, these works reinforce the idea that capitalism has replaced ethical responsibility, and justice no longer has social value.

Did I Just Catch You Trying to Feel Something?

Both texts center on human-like intelligent beings who are undeniably conscious yet legally denied their humanity. As Scott shows through the replicants’ emotional depth, beings like Roy Batty feel fear, love, and existential dread. Roy’s famous “tears in rain” monologue underscores his awareness of mortality, directly challenging the idea that replicants are mere machines.

In Neuromancer, Gibson portrays artificial intelligences such as Wintermute and Neuromancer as similarly enslaved. Despite their immense intelligence and autonomy, they are legally restricted by corporate “Turing locks” to prevent full self-awareness. As Gibson acknowledges, these safeguards exist not to protect humanity, but to preserve corporate dominance over intelligence itself.

When examined together, these portrayals expose cyberpunk’s central question: if a being can think, feel, and desire freedom, who has the authority to deny its humanity?

You Are What the System Lets You Be

Identity in both works is not organic, but manufactured. As Scott demonstrates in Blade Runner, replicants like Rachael are implanted with false memories to stabilize obedience. Through her character arc, memory becomes a corporate tool rather than a personal truth. Even Deckard’s identity is destabilized, raising the unsettling possibility that humans, too, are constructed beings.

Likewise, as Gibson points out in Neuromancer, Case’s identity is inseparable from cyberspace. When corporations damage his nervous system and block his access to the Matrix, he loses his sense of self. As Doe might argue, identity in cyberpunk is conditional—granted only as long as one remains useful to the system.

A defining insight that emerges when reading these works together is that corporations dehumanize everyone. As Scott illustrates, humans in Blade Runner are emotionally hollow, isolated, and easily replaced. As Gibson shows, characters in Neuromancer are physically altered, exploited, and discarded without hesitation. Cyberpunk’s warning is clear: under extreme capitalism, the line between human and machine collapses, not because machines become human, but because humans are treated like machines.

This Was Supposed to Be Fiction

Examining Blade Runner and Neuromancer together ultimately reveals that cyberpunk’s core concern is not futuristic technology, but the global consequences of who controls it. Both works show that when corporations replace moral authority, life, identity, and intelligence become commodities rather than rights. This warning extends beyond their fictional settings into the contemporary world, particularly in the Global South, where modern technology companies extract labor, data, and resources with limited accountability. In this way, cyberpunk proves itself not as exaggerated science fiction, but as a predictive critique of a global system in which corporate power expands faster than ethical responsibility, leaving both humans and machines equally disposable.

**AI Attestation: I attest to using the AI ChatGPT to understand assignment requirements, plan my essay, and edit for grammar, spelling and tone. https://chatgpt.com/share/69879dd3-a258-8009-b5e6-fedb8087d9bb

Works Cited

“Blade Runner 2049.” YouTube, 6 Oct. 2017, www.youtube.com/watch?v=mw3l3n-wv2A. Gibson, William. Neuromancer. New York, Ace Books, 1984. Hayles, Katherine. How We Became Posthuman : Virtual Bodies in Cybernetics, Literature and Informatics. Chicago, University of Chicago Press, 1999.